Senior Luau Developer & Game Systems Engineer
Netherlands | 17 Years Old | 6 Years of Experience
Experienced Luau developer specializing in complex game systems, backend architecture, and scalable multiplayer experiences on the Roblox platform. With six years of professional development experience, I have contributed to high-traffic games with millions of visits, implementing sophisticated game mechanics, data persistence systems, and optimized server-client architecture.
Role: Core Systems Developer
Contributed to the development of Word Bomb, a fast-paced multiplayer word game with over 99 million visits. The game challenges players to type words containing specific letter combinations before a bomb timer expires, featuring real-time multiplayer synchronization and progressive difficulty scaling.
Role: Lead Systems Developer
Developed backend systems for an intricate political simulation game where players lead European nations, manage domestic policies, participate in EU council votes, and navigate complex political dynamics. The game features quarterly event systems, multi-layered decision trees, and persistent national statistics.
Beyond featured projects, I have developed numerous game systems and standalone experiences:
My development methodology emphasizes clean code architecture, scalability, and long-term maintainability. I prioritize:
Interested in working together on your next Roblox project?
I am available for freelance development, consulting, and long-term project collaboration.